God knows that The Amazing Spider-Man isn’t perfect – it gets sucked into events like most Big Two publisher books, and sometimes it uses valuable page real estate setting up the next event – whatever the hell that winds up being. But when it’s not being co-opted and fucked with by higher Marvel editorial for whatever crossover event the Architects bake up at their retreats (“I’ve got it! X-Men kick the Fantastic Four in the groin! Let’s try it on new guy Hickman! Hold him down, Aaron, or you’re next!”), it is one of the best, old-school comics you can get.
Amazing Spider-Man #679 is the second part of a two-and-out that at face value has no place in a book about a guy who, in his best stories, fights more street-level crime than cosmic stuff. If you’d told me that writer Dan Slott was going to do a story about Spider-Man that included time travel, continuity paradoxes and Madame Fucking Web, I’d have said that was stupid, and you were stupid for saying it.
But Slott takes those elements and does the smart thing with them: use them as simply a catalyst for the rest of the story. The entirety of the time travel involvement is to show the stakes – the destruction of New York by a certain time – if Spider-Man can’t figure out what to do… and he does those things where Spidey should: on the streets.And after months and months of seeing Spidey battling Thor knockoffs in the Avengers, and traveling to other dimensions in FF, it’s nice to see Spider-Man just stomping dudes in an alley with a wisecrack for a change.