walking_dead_dead_insideAs we have been for the past several weeks, we remain immersed in the process of moving to a new Home Office. This means that we have spent our week collating documents mundane and obscure, and hunting for documents demanded by Unseen Powers that are so obscure that they apparently Cannot Be Named.

So we welcomed the distraction provided by a universe where, if a man wants a new house, he need but clear it of shambling ghouls and defend it from traitors and raiders. That universe being that of The Walking Dead, which debuted its sixth season last Sunday. So we discuss this magic world that is so blessedly empty of lawyers, mortgage underwriters and real estate brokers. A world that provides not only some of the most stunning visuals this series has ever presented, but which also raises questions about the very nature of morality and the rule of law, in a world where a society’s members, circumstances and requirements can change by the second.

We also discuss:

  • Chewbacca #1, written by Gerry Duggan with art by Phil Noto, and:
  • Uncanny Avengers #1, also written by Gerry Duggan with art by Ryan Stegman!

And, the inevitable disclaimers:

  • We record this show live to tape, with minimal editing. While this might mean a looser comics podcast than you are used to, it also means that anything can happen. Like the avocation of financial, and perhaps physical, sanctions for late comics.
  • This show contains spoilers. While we try to shout warnings ahead of time, be aware that we may ruin the surprise as to who this season of The Walking Dead’s Carl is (fun fact: it might not be Carl!).
  • This show contains adult, profane language, and is therefore not safe for work. We talk a lot about “horrible biological sounds” this week. Think your boss would use that in a positive way in your annual review? Yeah, get some headphones.

Thanks for listening, suckers!

Editor’s Note: But you’re not fooling me, ’cause I can see, the way you shake and spoiler.

I have never read Ghost before – when it debuted in the 90s, I was busy being a snob, snorting at every comic with a twin set of boobs and guns as a rotten Image knockoff, and buying only Preacher, Shade: The Changing Man and Transmetropolitan – so it turns out that I was at a distinct disadvantage when I opened the first issue of the Ghost miniseries, written by Kelly Sue DeConnick and drawn by Phil Noto. Who would’ve known that being dropped into the middle of an ongoing story – even though it’s labelled with a “#1” on the cover – would make it difficult to know who’s who and what the hell is going on?

So you should be aware coming into Ghost #1 that if you haven’t read any Ghost stories (ha!) before, you’re likely to be somewhat confused. I’m sure there are a ton of comic readers who know who Ghost is, and why she doesn’t seem to know who she is after 19 years of publishing history, and who these two dingbats she’s traveling with are and what this box they’re talking about is, why Ghost seems to be shoveling donuts down her maw every few minutes, who the spaz with the taste for needles and ball gags is, and whether or not the Mayor Bobby guy we meet mid-issue is the same guy with, shall we say, a skin problem, at the end of the issue.

I, however, am not one of them, so I was forced to dive in and swim. So the question about this book, for me, was: would I be able to overcome my ignorance about these characters and their backstory, and figure out just what the hell was going on?

Well, kinda.