captain_america_1_cover_1941It was a weird week for comics and genre news. Having recorded this episode one day before the announcement of the official title of the new Star Wars movie (spoiler alert: the spoiler is that the title is Star Wars: The Last Jedi), the only comics related news was whether it was still kosher, so to speak, to sucker-punch a Nazi, Captain America style.

(Editor’s Note: we discuss the Nazi-punching issue very, very briefly, only to come to the conclusion that, to paraphrase a famous American: if Jake Blues does it, it cannot be illegal.)

So this week, we skip most of the news, and go straight to the comics. We discuss:

  • Batman #15, written by Tom King with art by Mitch Gerads,
  • The Amazing Spider-Man: The Clone Conspiracy #4, written by Dan Slott with art by Jim Cheung,
  • The Ray: Rebirth #1, written by Steve Orlando with art by Stephen Byrne,
  • Angel: Season 11 #1, written by Corinna Bechko with art by Geraldo Borges, and:
  • Curse Words #1, written by Charles Soule with art by Ryan Browne!

And, as always, the disclaimers:

  • This show contains spoilers. If you don’t want to find out why, thanks to Catwoman, Batman is no longer the M Night Shaymalan, turn back now.
  • This show contains adult, profane language, and is therefore not safe for work. If you don’t want your significant other to learn what happens when you mix juniper and romilar, get some of those Airpods or something.

Thanks for listening, suckers!

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A few weeks ago I reviewed a comic book about a video game that was actually a damn good Green Lantern story. By contrast, the latest issue of Green Lantern Corps is a Green Lantern comic that is, for all intents and purposes, a video game.

This book is what Green Lantern would be if it was a first person shooter in Hoard Mode.

You think I’m kidding? The whole video game vibe frankly bakes off of this book. For starters, look at that Alex Garner cover and tell me it doesn’t look like concept art from some FPS. The first person point of view, “your” hand coming into frame at right to shoot plasma beams at anonymous bad guys in armor with lightsabers… just replace the DC Comics slug with a health meter and the New 52 bullet with an ammo indicator and boom! You’ve got a shooter! A shooter designed by a focus group loaded with Asperger’s patients (“So how about we give stormtroopers lightsabers and have them fight Green Lanterns? Jesus, Bob; they’re all peeing!”), but a shooter nonetheless.

The whole video game vibe continues right into the story proper and doesn’t stop, from the weird aliens coming in multiple waves, to the Green Lanterns using their rings – weapons that can turn whatever you imagine into reality – to do nothing more than create a plethora of BFG9000’s to mow the aliens down. Part of me thinks that writer Peter J. Tomasi took a screen grab of an epic Red Bull-and-Stoli-fueled Gears of War session, emailed it to artist Geraldo Borges, and said, “Lightbox this, but make everything, y’know, green. But don’t trace the chainsaws on the ends of the guns; I don’t want to get sued.”

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