justice_league_22_cover_2013-136196065Look: I am never gonna hate too much on a comic book that gives me Superman fighting with Captain Marvel. And yes, I know that DC wants me to call him Shazam now. But I am old and crochety, and frankly? I am proud of the self-education I gave myself, back in the days of the 1970s Shazam! Saturday morning TV show, to call the character “Captain Marvel” rather than “Shazam.” Because I didn’t want to look stupid to the older comic book fans who lived on my block. And they did call me stupid when I called that guy “Shazam.” You hearing me, DC Comics? You listening me to digress like a sonofabitch?

Anyway. Justice League #22, the opening of the long-teased The Trinity War crossover event, gives me a good couple of pages of Superman and Captain Marvel tuning each other up. And as someone who remembers, as a young kid, waiting feverishly for Justice League of America #137 to show up in the spinner rack of my local corner grocery store (where they knew me by name and asked me to stop pretending the lime Ring Pops were Green Lantern power rings if I wasn’t gonna pay for one), seeing that makes me remember my youth and makes me predisposed to like a comic book.

And I did like Justice League #22… up to a point. As a kickoff point for a big crossover, it gives us a few examples of solid and believable characterization (and a few that aren’t – would someone at DC decide what kind of person Superman really is in the New 52?), it drops enough groundwork to let us believe that we’ll finally get the full story on Pandora – the mystery woman from all the initial first issues of the New 52, remember? – and if gives some good, solid, hot, sweet, superhero-on-superhero action.

If it has an Achilles’ Heel, it is that it is currently 2013. Which means that any continuity-wide story that features half of its superheros kicking the crap out of the other half is doomed to feel kinda like a lift from Marvel’s Civil War, or last year’s Avengers Vs. X-Men.

gerry_conway_headshotThere’s been a lot of talk recently, in these days where The Avengers makes a billion and a half dollars at the box office and Robert Downey Jr. can make something like 20 million bucks for acting like an erratic drunk for a few hours – something he did for years for nothing, mind you – about how the actual comic creators who came up with these characters are often getting bupkis in exchange for their creations. Just a couple of weeks ago, Mark Waid made it clear that, despite having elements from his Superman: Birthright story used in Man of Steel, he will not be receiving, nor even expecting, any money:

So, no, I get no financial compensation for Man of Steel, nor does Grant Morrison whose words in ALL-STAR SUPERMAN were given voice by Russell Crowe, nor does John Byrne (maybe something for having created the robot Kelex, since that’s a character, not a concept like “Room full of Kryptonian embryos”), nor do the other writers and artists (other than creators Siegel and Shuster) whose contributions to the Superman myth were used in the film. And that’s okay. It’s not optimal, but we knew the rules going in. Hell, for me, honestly, the smile I got on my face the first time I heard lines from BIRTHRIGHT in the MoS trailer–the confirmation that I really did give something lasting back to the character who’s given me so much–is worth more to me than any dollar amount. (Your mileage may vary.)

And I have taken the sometimes unpopular stance that, while on a karmic basis, guys like Jack Kirby, Joe Simon, Joe Shuster, and Alan Moore might deserve more substantial financial consideration for their creations, the fact of the matter is that for the most part, that wasn’t the deal they signed. They signed work-for-hire deals, which meant that they got paid for the scripts, and whatever was actually, you know, in those scripts belonged to the guys writing the checks. And that is a harsh stance to take about an industry that produces some of the stories I love most in the world, and which despite billions in intellectual property value still requires things like The Hero Initiative to provide a safety net for creators, but the law is the law and the contract is the contract. I might have a more jaundiced view of such things than most, as my day job is with a technology company who required me to sign an agreement that any program I noodle out to solve a personal problem technically belongs to them, but regardless, the facts don’t change: if the contract doesn’t say you get any money, you don’t get any money.

Sometimes, however, the contract does say that you get some money… provided you can prove that someone is using your creation. Enter Gerry Conway, his (and many other creators’) deal with DC Comics, and the Comics Equity Project.

ASW21-1Writers Justin Gray and Jimmy Palmiotti have put Jonah Hex through a lot in All-Star Western in the last 20 issues. He’s dealt with everything from early Crime Bible disciples to Vandal Savage to Mr. Hyde (yes, as in “Dr. Jekyll and…”. Really.). At the same time, Gray and Palmiotti have created an intricate backdrop that has unfolded from an early Gotham City and spiraled out across post-Civil War America. They’ve populated it with a menagerie of colorful characters, ranging from the familiar, like Amadeus Arkham, to new ones, like The Barbary Ghost. However, starting with issue #19, the writing team has begun to focus on a character with definite ties to the DCnU present, if not the future, time traveling hero: Booster Gold. Does this signal an end to Gray and Palmiotti’s exploration of historical Gotham and its characters?

A closer look at the events of All-Star Western #21, rife with spoilers, after the jump.

batman_the_dark_knight_21_cover_2013-1774447701We haven’t spent a lot of time talking about Batman: The Dark Knight since its relaunch in September 2011 – honestly, we haven’t reviewed even a single issue. And part of the reason has been that the title has always existed on the fringes of the Batman universe – the main plots have been in Batman and, to a lesser extent, Batman Incorporated, but Batman: The Dark Knight has always kinda done its own mostly self-contained stories. And being a comics Web site, we’ve tended to pay more attention to the big, money shot stories while Batman: The Dark Knight has sorta chugged happily along on its own, telling smaller, more simple and self-contained Batman stories.

And in its own way, Batman: The Dark Knight #21 is no different. The conflict happening here isn’t one that I’ve seen referenced in any of the other Batman books. The conflict is based on a relationship that hasn’t been mentioned anywhere else. It features a B-List villain in The Mad Hatter, who is the kind of villain you normally dig up when you have a story requiring a nutjob and you realize that it’s only been three months since the other Batman books have used The Joker, The Riddler, or The Scarecrow… and frankly, The Mad Hatter only gets picked once the writer sobers up enough to realize that resurrecting Chandell continues to be a shitty idea.

So what you wind up with is a Batman comic that almost exists in its own little bubble universe where it can just tell a simple Batman story. And that’s exactly what it does: it give us a Batman motivated only by the events of its own story, filled with rage and showing a ton of iconic visual action, with a simple message to deliver about how Batman exactly is different from the monsters that he battles. And, not being a part of the greater ongoing Batman continuity, it is kinda doomed to be midlist that probably goes out of print pretty quickly. But that doesn’t mean it’s not a damn good and simple story, and one that’s well worth checking out.

justice_league_21_cover_20132004591921Captain Marvel occupies a strange place in the superhero comics world, in that he is a character that occupies about a thousand places in a million different fans’ hearts.

He is simultaneously the Big Red Cheese who fought talking mescal worms with his gentleman tiger Tawky Tawny, while he is also the generic 1970s superhero who rode around the desert in a Winnebago punching dudes and talking to a big nipply globe on the dashboard, and at the same time he is the horribly damaged and tragic character who beat Superman to a standstill before sacrificing himself to save the world in Kingdom Come. Hell, there are times when I can’t think of the character without remembering my early 2000s drunken tirade that Dan DiDio should give Neil Gaiman and Mark Buckingham a million bucks a piece to complete their Miracleman story using Captain Marvel, since Miracleman was never anything but a royalty dodge on The Big Red Cheese anyway.

My point is, each version of Captain Marvel means something to somebody, and paying service to one means that you stand a real chance of alienating fans of the others. Slap a big C. C. Beck smile on Captain Marvel’s face and the Kingdom Come fans think you’re yanking their chain. Make him tortured over the adult horrors he’s witnessed as a superhero and you piss off the fans of the childlike original. Put him in a Winnebago out in the middle of the desert with a creepy old dude and you’ll never see the outside of a jail cell again.

This was the line that writer Geoff Johns and artist Gary Frank were trying to negotiate with their Shazam backup story in Justice League for the past several months. And to be honest, when it started, I thought they botched it; Billy Batson was a petulant little bastard who I would have rather seen get scabies than superpowers. But that, however, was a while ago. This month’s Justice League #21 is devoted to the conclusion of the Shazam story… so the question is, not that it’s all said and done, who did Johns and Franks piss off?

Really, probably nobody. There’s enough elements of the classic kids’ Captain Marvel here to at least pay service to those fans, and enough modern realism so that he doesn’t stick out from the New 52 continuity. And the conclusion is, in fact, really pretty good. Not perfect, but fun enough to be worth the ride.

Although the people hoping for RVs and “Mentors” are gonna be furious… but seriously, fuck those people.

batman_21_cover_2013DC Comics just wrapped up an event called the DC Retailer Roadshow in New York, which is not an event to which I was invited, due to the fact that I am not a comics retailer, and thanks to ugly rumors spread by the owner of my local comic store, where they know me by name and ask me to stop including the word “taser” in sentences that also include the phrase, “If I ever get face-to-face with Dan DiDio.”

A gentleman named Roderick Ruth, however, was there, and filed a report on the proceedings. Which included the normal stuff you would expect from a meeting with retailers – hype about the upcoming Trinity War event, addressing concerns that DC isn’t giving retailers enough information to appropriately order high-demand books like the one where Robin died, what have you – but it also included an interesting tidbit about Scott Snyder’s Batman origin story Zero Year, which just started last week.

That tidbit being that there will be crossover stories with Zero Year appearing not only in some of the Bat titles, but also in Action Comics, Flash, Green Arrow and Green Lantern Corps.

Wait, what?

batman_21_cover_2013I bought Frank Miller’s Batman: Year One, back when it was just Batman #404 through #407, from the spinner rack at my local supermarket for 75 cents a piece.

That story was a stone classic from the word go, right from the first issue, which opened with James Gordon telling us what a hell on Earth Gotham City was, and ending with Bruce Wayne not only bleeding out, but willing to bleed out unless he found some inspiration to make his war on crime more sustainable and effective than just trying to stomp out local goons. You know the images; we all know the images: the giant bat crashing violently through the window, the smile on Bruce’s face, and the bloody hand on the bell to call Alfred, with the caption, “Yes, Father… I shall become a bat…”

I can spin that sequence of panels off from memory because Batman: Year One is Frank Miller, in 88 tight pages, telling one of the greatest Batman stories ever told (on the tails of Batman: The Dark Knight Returns, which is the greatest Batman story ever told, and I’ll fight any man what says different), and cementing his position as one of the greatest comic storytellers ever, regardless of any future paranoid writings or rantings.

That was in 1987. It is now 2013, and we have the first issue of Zero Year, written by Scott Snyder, on the tails of Death of The Family, one of the best Batman / Joker stories in recent memory. Just based on the title, Zero Year is meant to elicit in us memories of Year One. And based on the events of this first issue of Zero Year, it covers some, if not all, of the same period of Batman’s career that Year One did.

Look, don’t get your hopes up here. Zero Year #1 / Batman #21 isn’t on the same level as Batman: Year One #1 / Batman #404, and I think we all knew that it wasn’t gonna be. After all, there is only one first love of your life, and when it comes to Batman stories, Frank Miller and Batman: Year One got to anyone old enough to buy comic books with their own money long before Scott Snyder ever put a word in Batman’s mouth. So I could sit here all day and compare the new book – or pretty much any other modern comic book – negatively to the old one, but that really doesn’t matter.

What matters is: does Zero Year #1 hold up on its own as a good Batman story?

superman_unchained_1_cover_2013I’ve had some issues with Superman ever since his New 52 reboot. Because frankly, through the eyes of hindsight, Superman’s reboot was kind of a schizo mess.

On one hand, we had Grant Morrison on Action Comics, showing Superman as a kid in a t-shirt with a reduced powerset punching out millionaires. At the same time, Superman was going full blast in his own title, separated from Lois Lane and having big adventures, all while the original writer was screeching about editorial interference and jumping off midstream, leaving the title in the capable hands of the man who rebooted Starfire to be an amnesiac cockmonger. In the meantime, Morrison made Superman’s invulnerability partially contingent on some weird Kryptonian battle armor, and then Geoff Johns had Superman start chucking the meat to Wonder Woman. And that’s all if you ignore what’s happening in the out-of-continuity, video game tie-in title Injustice: Gods Among Us, where Superman is following “The American Way,” if by that you mean, “Ruthlessly enforcing order through the use of constant pervasive surveillance.”

That’s all gone on in just 21 months, and while it might be all well and good for your average rabid comics fan, there’s not much that screams, “It’s Superman!” to Joe Blow on the street… and that is a problem when DC’s last, best hope for creating a Marvel-style movie empire is Man of Steel – a Superman movie opening, well, tomorrow. And imagine that one-in-a-thousand moviegoer who is lucky enough to live in a neighborhood like mine, where there is a movie theater a block away from a comic store, and who leaves Man of Steel, wanders to that comic store and buys everything he sees with Superman on the cover… only to find a dude in armor making out with Wonder Woman when he isn’t incinerating banana republics for disobeying his orders.

Enter Scott Snyder, Jim Lee and Superman Unchained: a Superman story that uses the new costume and Superman’s New 52 status quo, but is still identifiably an old-school Superman story with an identifiable Big Blue Boy Scout, Lois Lane, Jimmy Olsen and everything else that that mythical Some Dude Walking Into A Comic Store After Man of Steel might expect. And it should act as a pretty solid entry point for any non-comic readers that Man of Steel might attract…

…except for that fucking poster, which is an abominable choice.

paul_jenkins_headshotI’m about a week late to the party on this one, but the parade of talent walking away from DC Comics has added Paul Jenkins, who did the opening Deadman arc on DC Universe Presents, as well as a pretty decent fill-in on Stormwatch, and until recently was writing Batman: The Dark Knight.

Jenkins apparently has made the decision to walk away from both DC and Marvel to work exclusively for Boom Studios, currently writing Deathmatch for them. Which is fine; creators sometimes make the move to creator-owned comics from the Big Two – if I wrote comics, I’d be pounding on every indie publisher’s doors with creator owned ideas in the hopes of getting a TV contract and the keys to the Rich Guy’s Pissoir where Robert Kirkman currently pisses into Perrier.

Jenkins, however, rather than simply walking away to pursue his own projects, took a page from well-known people person Rob Liefeld and dynamited all his bridges by publishing an open letter regarding his reasons for leaving DC at Comic Book Resources:

I hope those reading this will agree the discussion will be worth their time. I feel that we are once again moving in the wrong direction, creatively. I’ve been down this road before, and it’s a road we can and should avoid. I don’t need to tell you what Greg Rucka and numerous other respected creators have already told you – that the Big Two have removed their focus away from the creators and towards the maintenance of the characters…

I know when it was a lot easier, and that was back in the days of Marvel Knights. In those times, Marvel had been in bankruptcy, and they had little choice but to allow the creators the freedom and trust that so many of us deserve… I look back on “Inhumans” and “Sentry,” on my Spidey runs with Bucky [Mark Buckingham] and Humberto [Ramos], and on various successes with “Wolverine: Origin” and others, and I know – because I was there – that they succeeded in large part because I was given freedom to create without being handicapped by editorial mandates. It just hasn’t been that way for a while. In recent years, I have watched, helpless, as editors made pointless and destructive changes to scripts and artwork that they had previously left alone. It bugs me that the creators were a primary focus when the mainstream publishers needed them, and now that the corporations are driving the boat, creative decisions are being made once again by shareholders.

Wow. Okay, there’s certainly an discussion to be had about the state of both Marvel and DC in the age of the blockbuster superhero movie, and after each publisher has either been bought up by a huge multinational corporation, or more closely folded into the huge multinational corporation who already owned them. God knows that, as a reader in the early 2000s, I felt like there was a sense of experimentation and a focus on new kinds of stories that I hadn’t felt from almost anyone outside of Vertigo Comics since the early 90s.

But I thought that DC’s New 52 was supposed to replicate that feeling by blowing continuity out of the water and starting over with A-List creators and allowing them to run wild with these long-running properties, right, Paul?

Right?

astro_city_1_cover_2013Astro City is good. It has always been good.

For 17 years, across multiple miniseries and a variety of publishers, writer Kurt Busiek and artist Brent Anderson have come up with a generally can’t-miss formula: create a city that has neighborhoods that match up to the Marvel, DC, and even EC horror comics universes and populate them with a mix of existing superhero and villain pastiches and some original characters. Then throw in a general population of people more fully realized than the average running, screaming, goggle-eyed cannon fodder that’s normally trampled underfoot in a world of superpowers. And then not only turn them loose, but tell us what some of them, from the strongest hero to the worst villain to the average schmuck on the street, are thinking about the whole experience.

That formula has allowed the creators to examine some of the biggest eras and characters in comics, from DC’s Justice League (Samaritan, Winged Victory and the rest of The Honor Guard) to Spider-Man (If Jack-In-The-Box isn’t supposed to be Spidey, then please call 911, because this massive stroke is impinging upon my critical faculties) to the 80s darkening of comics in The Dark Age. And the use of pastiches has allowed Busiek and Anderson to really dig into some of these old stories and eras without having to worry about servicing any trademarks, or pesky editorial interference like being fired from the book after it’s solicited.

And now Astro City is at Vertigo, and Busiek seems to have decided to take that opportunity to, well riff on Vertigo comics. Specifically those early, proto-Vertigo books, where the characters still lived in the DC Universe and bumped into superheroes every now and again. Because this time around, the pastiche is pretty clearly Psycho-Pirate from Grant Morrison’s 80s run on Animal Man (with what seems to be a Galactus story brewing), and while that parallel all but screams from the page and colors your expectations, it is actually very, very compelling.

Because Busiek isn’t just acknowledging the reader… he’s involving us.